V0.23.0
Name:v0.23.0Status:planning

v0.23.0 — Surface axes & the skeleton/skin extraction

The second slice of the SPEC-094 theme-platform epic. Where v0.22.0 tokenized type and built the gallery safety net, v0.23.0 attacks the differentiation surface: it extracts skeleton from skin and replaces the last cross-rune rune-name lists with engine-emitted, theme-overridable config.

Its centerpiece is SPEC-107 — the surface-axis decomposition. It amends SPEC-094 §8: the single surface enum (card/banner/inline/inset) splits into three orthogonal, theme-defaulted axes — an ordered elevation depth ladder (sunken/flush/flat/raised/floating, folding in today's shadow-only elevation), width carrying the bleed, and a page-section-family prominence scale (quiet/normal/prominent/display). The motivating outcome: the same recipe reads as a bordered card in prose and a full-bleed, large-title hero at the top of a page.

History 7
  1. 860a8b6
    Content editedby bjornolofandersson
  2. 361be4c
    Created (planning)by bjornolofandersson
  3. b2894b9
    Content editedby Claude
    plan: renumber skeleton/skin work items 428-431 → 435-438 (ID collision)
  4. a89abde
    Content editedby Claude
    Merge remote-tracking branch 'origin/main' into claude/defer-work-417
  5. 8ac5fb6
    Content editedby Claude
    plan: draft v0.23.0 skeleton/skin extraction work items (WORK-428..431)
  6. eebbc86
    Content editedby Claude
    plan: break down SPEC-104 (bg sandbox guests) + SPEC-105 (motion) for v0
  7. d3617c0
    Content editedby Claude
    plan: SPEC-107 surface-axis decomposition + v0.23.0 work items

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